package com.android.yummycookies.activeBoard;

import android.view.SurfaceView;

import com.android.yummycookies.model.theme.Theme;

public class StoryGameEngine extends OneBoardGameEngine {

	//ArrayList<Wave> ou WAVE_MANAGER
	
	public StoryGameEngine(Theme theme, SurfaceView surfaceView,
			int maxHeightCookies, int maxWidthCookies) {
		super(theme, surfaceView, maxHeightCookies, maxWidthCookies);
	}

	@Override
	public void update() {
		super.update();
		// update des waves
	}

}
